Restoration Shaman Guide
Spec -
0/16/55
Glyphs
1. Glyph of Earth Shield
2. Glyph of Chain Heal
3. Glyph of Riptide, Glyph of Lesser Healing Wave (Tank Healing)
Gems
Meta: Insightful Earthsiege Diamond
Red: Reckless Ametrine
Yellow: Quick King's Amber
Blue: Quick King's Amber - Energized Eye of Zul (for the meta requirements)
Enchants
These ignore any specific profession enchants
Shield - Greater Inellect
Weapon - Mighty Spellpower
Head - Arcanum of Burning Mysteries
Back - Greater Speed
Chest - Greater Mana Restoration
Gloves - Exceptional Spellpower
Wrist - Superior Spellpower
Legs - Sapphire Spellthread
Feet - Tuskarr's Vitality
Stat Piority
Spell Power 1.0
Mp5 1.0
Intellect 0.6
Haste rating 1.5
Crit rating 0.8
Totems
AIR:
- Windfury Totem if there is no Frost Death Knight or Enhancement Shaman
- Wrath of Air otherwise
FIRE:
- Flametongue Totem if there is no Enhancement Shaman, Elemental Shaman, or Demonology Warlock.
- Searing Totem/Magma if you can spare the GCD and there is no danger of grabbing aggro on phase transitions or aggoing other mobs.
EARTH:
- Strength of Earth Totem if there is no Enhancement shaman. Death Knights have a similar buff called Horn of Winter, but it lasts only 2 minutes (3 minutes with glyph).
- Stoneskin Totem, which stacks with a paladin's devotion aura.
WATER:
- Mana spring if there is no paladin for Blessing of Wisdom
- Healing Stream
- Poison or Disease cleansing as needed
Key Spells / Abilities
Chain Heal - This is our most efficient heal. It will jump to 3 (4 with glyph) targets based on lowest absolute value. If there are no targets below 100% it will not jump.
Healing Wave - Largest heal with the longest cast time.
Lesser Healing Wave - This is a smaller fast heal. This is most effective when used in conjunction with the Glyph of lesser Healing Wave.
Earth Shield - The healing and aggro of this is attributed to the caster. As long as the tank isnt face pulling you don't have to worry about the threat.
Riptide - Instant heal with a HoT over the next 15 seconds. A chain heal cast at a target that has riptide on them will increase healing by 25% for all jumps. This only works if the initial target has the riptide, and it will not proc off of another shamans riptide.
Ancestral Awakening - When you crit with LHW, HW or Riptide you will instantly heal lowest % health player for 30% of the amount healed.
Earth Living Weapon - This will be your weapon buff. It will casue a HoT called earthliving to be cast on the target after a direct heal. Riptide, HW, LHW and Chain heal will proc this.
Tidal Force and Nature Swiftness - Used together to create an instant emergency heal that crits. There are 3 charges and a 3 min cooldown.
Macro's - from memory I will correct later
Nature's Swiftness / Tidal Force / Trikets
#showtooltip Nature's Swiftness
/stopcasting
/use 13
/use 14
/cast nature's swiftness
/cast tidal force
Windshear - your focus
/stopcasting
/cast [target=focus,harm,exists] Wind Shear
/cast Wind Shear
Purge - your focus
/stopcasting
/cast [target=focus,harm,exists] Purge
/cast Purge
Links
Ensidia Restoration Shaman Guide