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Shaman/Restoration
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! Restoration Shaman Guide
Spec - [url:0/16/55|http://www.wowhead.com/?talent#hZ0xxIZx0ezIeoxkrIRt:0Lscmz
]
!!! Glyphs
1. Glyph of Earth Shield
2. Glyph of Chain Heal
3. Glyph of Riptide, Glyph of Lesser Healing Wave (Tank Healing)

!!! Gems
Meta: Insightful Earthsiege Diamond
Red: Reckless Ametrine
Yellow: Quick King's Amber
Blue: Quick King's Amber - Energized Eye of Zul (for the meta requirements)

!!! Enchants
These ignore any specific profession enchants
Shield - Greater Inellect
Weapon - Mighty Spellpower
Head - Arcanum of Burning Mysteries
Back - Greater Speed
Chest - Greater Mana Restoration
Gloves - Exceptional Spellpower
Wrist - Superior Spellpower
Legs - Sapphire Spellthread
Feet - Tuskarr's Vitality

!!! Stat Piority
Spell Power 1.0
Mp5 1.0
Intellect 0.6
Haste rating 1.5
Crit rating 0.8
!!! Totems
AIR:
# Windfury Totem if there is no Frost Death Knight or Enhancement Shaman
# Wrath of Air otherwise

FIRE:
# Flametongue Totem if there is no Enhancement Shaman, Elemental Shaman, or Demonology Warlock.
# Searing Totem/Magma if you can spare the GCD and there is no danger of grabbing aggro on phase transitions or aggoing other mobs.

EARTH:
# Strength of Earth Totem if there is no Enhancement shaman. Death Knights have a similar buff called Horn of Winter, but it lasts only 2 minutes (3 minutes with glyph).
# Stoneskin Totem, which stacks with a paladin's devotion aura.

WATER:
# Mana spring if there is no paladin for Blessing of Wisdom
# Healing Stream
# Poison or Disease cleansing as needed

!!! Key Spells / Abilities
*+Chain Heal+* - This is our most efficient heal. It will jump to 3 (4 with glyph) targets based on lowest absolute value. If there are no targets below 100% it will not jump.

*+Healing Wave+* - Largest heal with the longest cast time.

*+Lesser Healing Wave+* - This is a smaller fast heal. This is most effective when used in conjunction with the Glyph of lesser Healing Wave.

*+Earth Shield+* - The healing and aggro of this is attributed to the caster. As long as the tank isnt face pulling you don't have to worry about the threat.

*+Riptide+* - Instant heal with a HoT over the next 15 seconds. A chain heal cast at a target that has riptide on them will increase healing by 25% for all jumps. This only works if the initial target has the riptide, and it will not proc off of another shamans riptide.

*+Ancestral Awakening+* - When you crit with LHW, HW or Riptide you will instantly heal lowest % health player for 30% of the amount healed.

*+Earth Living Weapon+* - This will be your weapon buff. It will casue a HoT called earthliving to be cast on the target after a direct heal. Riptide, HW, LHW and Chain heal will proc this.

*+Tidal Force and Nature Swiftness+* - Used together to create an instant emergency heal that crits. There are 3 charges and a 3 min cooldown.

!!! Macro's - from memory I will correct later



Nature's Swiftness / Tidal Force / Trikets
#showtooltip Nature's Swiftness
/stopcasting
/use 13
/use 14
/cast nature's swiftness
/cast tidal force

Windshear - your focus
/stopcasting
/cast [target=focus,harm,exists] Wind Shear
/cast Wind Shear

Purge - your focus
/stopcasting
/cast [target=focus,harm,exists] Purge
/cast Purge

!!! Links
[url:Ensidia Restoration Shaman Guide|http://www.ensidia.com/forum_topic.php?forum_id=36&topic_id=28844]

! Restoration Shaman Guide
Spec - [url:0/16/55|http://www.wowhead.com/?talent#hZ0xxIZx0ezIeoxkrIRt:0Lscmz
]
!!! Glyphs
1. Glyph of Earth Shield
2. Glyph of Chain Heal
3. Glyph of Riptide, Glyph of Lesser Healing Wave (Tank Healing)

!!! Gems
Meta: Insightful Earthsiege Diamond
Red: Reckless Ametrine
Yellow: Quick King's Amber
Blue: Quick King's Amber - Energized Eye of Zul (for the meta requirements)

!!! Enchants
These ignore any specific profession enchants
Shield - Greater Inellect
Weapon - Mighty Spellpower
Head - Arcanum of Burning Mysteries
Back - Greater Speed
Chest - Greater Mana Restoration
Gloves - Exceptional Spellpower
Wrist - Superior Spellpower
Legs - Sapphire Spellthread
Feet - Tuskarr's Vitality

!!! Stat Piority
Spell Power 1.0
Mp5 1.0
Intellect 0.6
Haste rating 1.5
Crit rating 0.8
!!! Totems
AIR:
# Windfury Totem if there is no Frost Death Knight or Enhancement Shaman
# Wrath of Air otherwise

FIRE:
# Flametongue Totem if there is no Enhancement Shaman, Elemental Shaman, or Demonology Warlock.
# Searing Totem/Magma if you can spare the GCD and there is no danger of grabbing aggro on phase transitions or aggoing other mobs.

EARTH:
# Strength of Earth Totem if there is no Enhancement shaman. Death Knights have a similar buff called Horn of Winter, but it lasts only 2 minutes (3 minutes with glyph).
# Stoneskin Totem, which stacks with a paladin's devotion aura.

WATER:
# Mana spring if there is no paladin for Blessing of Wisdom
# Healing Stream
# Poison or Disease cleansing as needed

!!! Key Spells / Abilities
*+Chain Heal+* - This is our most efficient heal. It will jump to 3 (4 with glyph) targets based on lowest absolute value. If there are no targets below 100% it will not jump.

*+Healing Wave+* - Largest heal with the longest cast time.

*+Lesser Healing Wave+* - This is a smaller fast heal. This is most effective when used in conjunction with the Glyph of lesser Healing Wave.

*+Earth Shield+* - The healing and aggro of this is attributed to the caster. As long as the tank isnt face pulling you don't have to worry about the threat.

*+Riptide+* - Instant heal with a HoT over the next 15 seconds. A chain heal cast at a target that has riptide on them will increase healing by 25% for all jumps. This only works if the initial target has the riptide, and it will not proc off of another shamans riptide.

*+Ancestral Awakening+* - When you crit with LHW, HW or Riptide you will instantly heal lowest % health player for 30% of the amount healed.

*+Earth Living Weapon+* - This will be your weapon buff. It will casue a HoT called earthliving to be cast on the target after a direct heal. Riptide, HW, LHW and Chain heal will proc this.

*+Tidal Force and Nature Swiftness+* - Used together to create an instant emergency heal that crits. There are 3 charges and a 3 min cooldown.

!!! Macro's - from memory I will correct later
Generic Healing spell
/cast [target=mouseover,help,exists] [target=target,help,nodead] [target=targettarget,help,nodead] [target=player] Chain Heal

Nature's Swiftness / Tidal Force / Trikets
#showtooltip Nature's Swiftness
/stopcasting
/use 13
/use 14
/cast nature's swiftness
/cast tidal force

Windshear - your focus
/stopcasting
/cast [target=focus,harm,exists] Wind Shear
/cast Wind Shear

Purge - your focus
/stopcasting
/cast [target=focus,harm,exists] Purge
/cast Purge

!!! Links
[url:Ensidia Restoration Shaman Guide|http://www.ensidia.com/forum_topic.php?forum_id=36&topic_id=28844]


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