Nagle's algorithm
What is it?
It is a means of improving the efficiency of TCP/IP networks by reducing the number of packets that need to be sent over the network. (more information can be found
here.)
How does it work?
It stores information (like button clicks) until the server acknowlages you, then it allows the stored information to be sent.
Why is this a problem?
Real-time programs, like World of Warcraft, will not get information you are sending when you think you send it.
How do you fix this?
There are registry keys that can be changed to disable this feature. For thoes who don't like to, don't know how to, or dont want to touch the registry, click here for the
Leatrix Latency Fix.